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Madden 15 tiny player
Madden 15 tiny player





Still, just ask Shannon Sharpe: your catching ratings alone can make you one of the best TEs to ever play the game. Receiving: You have better catching and Catch In Traffic ratings than other TEs, but you're physically smaller and can't block as well.Still, you won't be particularly good at anything. Balanced: As a balanced tight end, you'll be responsible mainly for blocking, but you can catch pretty well too.However, you lack the speed and acceleration of other roles, so good cornerbacks can shut you down. Your Catch In Traffic attribute is second only to a Red Zone Threat, and your overall catching attribute is the best of all the specialties. Possession: The ref keeps having to check your hands for stick 'em.You're physically larger too, but you lack the speed, acceleration, and overall catch ratings of other WRs. Red Zone Threat: Your specialty is the Catch In Traffic attribute, which allows you to catch a pass with defenders near you, and hang onto it if you're hit in the act of catching.You excel when complex routes are called, rather than deep passes. You'll also be more agile, but you don't quite have the hands or size to hold onto the ball if you're hit in the midst of catching. Route Runner: You'll be slightly smaller than other WRs, and you'll be slightly faster than a Balanced (but slightly slower than a Speed WR).You have better speed, but lack the intangibles, and you'll only be able to shine when deep passes are called. Speed: You rely on making big catches by running past cornerbacks.You're decent, but you don't excel at anything. Balanced: Wide receivers by their nature have better speed, acceleration, and agility than other positions (even balanced HBs), and a Balanced WR will be just about even in all of them.Your agility does make up for it, however. You have better catching ratings than other HBs, but you're as easily tackled as a One Cut or Speed back. Receiving: You're like an extra wide receiver on the field.However, you'll have slightly less speed than a pure Speed HB, and you can still be easily tackled. You're also a decent blocker because your agility lets you maneuver quickly to stop the pass rush. One Cut: Similar to a speed HB, you're agile and can make your opponents break their ankles in pursuit.Power backs are best for teams that can get inside the red zone (and especially the 5) because you can power way to the goal line. You're not very fast and likely won't break too many runs, but it's tough on the defense to bring you down. Power Back: You play smash-mouth football.However, your starting speed attribute will be so high that you likely won't bother putting any XP into it for a couple seasons, so you can try offsetting your weaknesses early. But the trade-off is that you get tackled easily, and you'll fumble more often than your other counterparts. Speed: Speed kills, and in your case, you're killing the scoreboard.

madden 15 tiny player

You can either spend XP to work on one category to be a specialist, or simply be a jack-of-all-trades who can handle any play the coach throws at you.

  • Balanced: A workman-like runningback, if you're balanced, you can do just about everything, but nothing especially well.
  • madden 15 tiny player

    However you'll be awfully accurate for short passes you can rely on them as if they're just long hand-offs.

    madden 15 tiny player

    This specialty means you don't have the strength or accuracy to pass deep.

  • West Coast: West Coast QBs are similar to Mobile QBs.
  • You'll be pretty accurate in short passes as well, but won't be able to throw deep.
  • Mobile: You're quicker than the average quarterback, you'll be able to scramble and recover faster if the play breaks down.
  • If you spend your XP on accuracy, you'll become an immediate threat to score touchdowns when you touch the ball.

    madden 15 tiny player

    They're similar to pocket passers but have much more throwing power and much less throwing accuracy. Strong Arm: It's all about the power with these guys.Pocket passers have greater throwing accuracy, throwing power, and elusiveness than balanced quarterbacks, but lack the speed and carrying. Pocket Passer: Pocket passers are designed to stay in the pocket (the small area that the offensive line is theoretically protecting) and not move.Balanced: Balanced quarterbacks are fairly accurate with passes and can throw down field, but also have some leg strength to run if the pocket breaks down.Unlike last year, you can select which side of the field you prefer for defensive positions. Note that in Be a Player, you're not allowed to be any member of the offensive line, a kicker, or a punter.







    Madden 15 tiny player